Monday, April 28, 2014

Second Saturday Robot Challenge Invitation!

Second Saturday Robot Challenge Series

First Challenge: May 10
Future dates – mark your calendar! June 14, July 12, August 9.

On the second Saturday's of the month, May through August, our FLL team is hosting a Robot Challenge Series from 10am-2pm (bring a lunch!). Each Saturday will feature robot games, and more importantly, a show-and-tell period where the kids can share their ideas about how to best solve the challenges. There will also be time for revising programs and adjusting robots in between runs against the challenge(s), and of course, time to play.

You are invited to bring your robot ready to compete, or just to come and watch and learn during the show-and-tell and hang out with the other kids. There are two games for the May 10th date, described on the next two pages.

Details:

10am-2pm
Stephanie Ozenne's house
(call or e-mail for directions)

RSVP  stephanie (at) ozenne.com or (801) 568-7809


Game #1: Ping Pong

In this game of ping pong, your robot is the ball!

Game Specifications:

This game will be played on a standard FLL game table, on the white back of an old FLL mat. The mat has click-lock from a previous robot game on it, so it will not be perfectly flat but is mostly flat.

There will be two blue lines running across the short length of the table, made from 1” blue painter's tape, spaced 36 inches apart. The robot will start near one of the lines. The goal of this game is for the robot to drive back and forth between the two lines. The robot doesn't have to completely cross a line, any part of the robot passing over any part of the line counts as reaching that line.

Points:

Three points will be awarded each time the robot reaches a line (not including the initial line when the robot is first starting out), up to a maximum of 30 points. During the run, if the robot goes off course and crashes into a side wall, the run will end immediately. If the robot is intentionally squaring against the wall, the run will continue. Additionally, a time bonus of 10 points will be awarded to the fastest robot to 30 points, 8 points to the second fastest, 6 points to the third fastest, 4 points to the fourth fastest, and 2 points to the fifth fastest.
Game #2: Find the Pass!

Your robot needs to traverse an avalanche prone mountain pass that is just pass a shallow river that your robot can easily cross.  Frequent avalanches change the terrain, so you never know where the robot will be able to get through. Your robot will start its trip on the far side of the river at a location you will specify (before knowing where the passes will be).

Game specifications:

The playing field is fairly flat and matte white. The "river" will be a strip of 1" blue painter's tape run across the short length of the table. The "pass" will be a 13" gap between unfinished 2x4s set so they're 3.5" high. The 2x4s are 8" long and lined up to make a complete wall across the short length of the table, except for the 13" gap. The 8” wall segments will be rearranged to change the position of the pass between runs. They will be click-locked to the table and are fairly sturdy, but they will probably fall over if rammed hard enough. There will be click lock on the table in the area of the pass that the robot may touch. There will be two walls with "passes" in them, randomly placed. There will be 24" from the river to the first pass, and 24" between the first and second passes.

Points:
The robots will have a maximum of 2 minutes to complete this task. 15 points will be awarded for each pass that the robot finds. “Finding” a pass consists of getting any part of the robot past the front plane of the wall in the area of the pass. Additionally, there will be 10 points awarded to the fastest robot to find both passes, 8 points awarded to the second fastest robot, 6 points to the third, 4 points to the fourth, and 2 points to the fifth. In the event that no robot finds both passes, these time bonuses will be awarded to the robots that find the first pass the fastest.



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