Second
Saturday Robot Challenge Series
First
Challenge: May 10
Future dates –
mark your calendar! June 14, July 12, August 9.
On the second
Saturday's of the month, May through August, our FLL team is hosting
a Robot Challenge Series from 10am-2pm (bring a lunch!). Each
Saturday will feature robot games, and more importantly, a
show-and-tell period where the kids can share their ideas about how
to best solve the challenges. There will also be time for revising
programs and adjusting robots in between runs against the
challenge(s), and of course, time to play.
You are invited
to bring your robot ready to compete, or just to come and watch and
learn during the show-and-tell and hang out with the other kids.
There are two games for the May 10th date, described on
the next two pages.
Details:
10am-2pm
Stephanie
Ozenne's house
(call or e-mail for directions)
RSVP stephanie (at) ozenne.com or
(801) 568-7809
Game #1:
Ping Pong
In this game of
ping pong, your robot is the ball!
Game
Specifications:
This game will be played on a standard FLL game table, on the white back of an old FLL mat. The mat has click-lock from a previous robot game on it, so it will not be perfectly flat but is mostly flat.
There will be
two blue lines running across the short length of the table, made
from 1” blue painter's tape, spaced 36 inches apart. The robot will
start near one of the lines. The goal of this game is for the robot
to drive back and forth between the two lines. The robot doesn't have
to completely cross a line, any part of the robot passing over any
part of the line counts as reaching that line.
Points:
Three points
will be awarded each time the robot reaches a line (not including the
initial line when the robot is first starting out), up to a maximum
of 30 points. During the run, if the robot goes off course and
crashes into a side wall, the run will end immediately. If the robot
is intentionally squaring against the wall, the run will continue.
Additionally, a time bonus of 10 points will be awarded to the
fastest robot to 30 points, 8 points to the second fastest, 6 points
to the third fastest, 4 points to the fourth fastest, and 2 points to
the fifth fastest.
Game #2:
Find the Pass!
Your robot needs to traverse an avalanche prone mountain pass that is just pass a shallow river that your robot can easily cross. Frequent avalanches change the terrain, so you never know where the robot will be able to get through. Your robot will start its trip on the far side of the river at a location you will specify (before knowing where the passes will be).
Your robot needs to traverse an avalanche prone mountain pass that is just pass a shallow river that your robot can easily cross. Frequent avalanches change the terrain, so you never know where the robot will be able to get through. Your robot will start its trip on the far side of the river at a location you will specify (before knowing where the passes will be).
Game
specifications:
The playing
field is fairly flat and matte white. The "river" will be a
strip of 1" blue painter's tape run across the short length of
the table. The "pass" will be a 13" gap between
unfinished 2x4s set so they're 3.5" high. The 2x4s are 8"
long and lined up to make a complete wall across the short length of
the table, except for the 13" gap. The 8” wall segments will
be rearranged to change the position of the pass between runs. They
will be click-locked to the table and are fairly sturdy, but they
will probably fall over if rammed hard enough. There will be click
lock on the table in the area of the pass that the robot may touch.
There will be two walls with "passes" in them, randomly
placed. There will be 24" from the river to the first pass, and
24" between the first and second passes.
Points:
The
robots will have a maximum of 2 minutes to complete this task. 15
points will be awarded for each pass that the robot finds. “Finding”
a pass consists of getting any part of the robot past the front plane
of the wall in the area of the pass. Additionally, there will be 10
points awarded to the fastest robot to find both passes, 8 points
awarded to the second fastest robot, 6 points to the third, 4 points
to the fourth, and 2 points to the fifth. In the event that no robot
finds both passes, these time bonuses will be awarded to the robots
that find the first pass the fastest.
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